Difference between revisions of "Grand opening"
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===Who ARE these guys?=== | ===Who ARE these guys?=== | ||
− | '''Ron Bowes''' | + | * '''Ron Bowes''' |
+ | * '''2:30pm''' | ||
SkullSpace president Ron Bowes will give an introduction to the audience of who we are, what we do, and why "hackers" aren't such bad guys after all. | SkullSpace president Ron Bowes will give an introduction to the audience of who we are, what we do, and why "hackers" aren't such bad guys after all. | ||
===Hack the Resume - Part I=== | ===Hack the Resume - Part I=== | ||
− | '''Ian Trump''' | + | * '''Ian Trump''' |
+ | * '''3:00pm''' | ||
Former RCMP and DND intelligence analyst Ian Trump smacks the resume around and gives you tips on making it into Pile "A". Through careful analysis of the job requirements and deconstruction of what the business is really looking for, Ian will help you "win" at resume writing. | Former RCMP and DND intelligence analyst Ian Trump smacks the resume around and gives you tips on making it into Pile "A". Through careful analysis of the job requirements and deconstruction of what the business is really looking for, Ian will help you "win" at resume writing. | ||
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===Arcade Platforms=== | ===Arcade Platforms=== | ||
− | '''Mike Legary''' | + | * '''Mike Legary''' |
− | + | * '''4pm''' | |
Gaming history and future: Ever wanted to know more about what type of hardware was behind that beloved arcade game of yester-year? How has the technology and the security of arcade games evolved (and regressed) over the past few decades? What does the future of arcade gaming look like? Mike will take us down memory lane, showing examples from some his favourites as well as some of the actual machines we have at SkullSpace. This will also be followed up by some hands-on playing in the lounge with some of the old and a couple of the new titles gracing the arcade today. | Gaming history and future: Ever wanted to know more about what type of hardware was behind that beloved arcade game of yester-year? How has the technology and the security of arcade games evolved (and regressed) over the past few decades? What does the future of arcade gaming look like? Mike will take us down memory lane, showing examples from some his favourites as well as some of the actual machines we have at SkullSpace. This will also be followed up by some hands-on playing in the lounge with some of the old and a couple of the new titles gracing the arcade today. | ||
===Intellectual Property=== | ===Intellectual Property=== | ||
− | '''Gary Barbon''' | + | * '''Gary Barbon''' |
− | + | * '''5pm''' | |
[[Category:Projects]] | [[Category:Projects]] | ||
[[Category:Space]] | [[Category:Space]] |
Revision as of 21:26, 13 October 2011
This page is to help plan the grand opening. It's not really meant to be public-facing - we should create another page that we can send people to get actual information. This page will be filled in and fleshed out as decisions are made.
Particulars:
- Date: November 5, 2011
- Time: 2pm - 6pm @ SkullSpace, 6pm - 10pm @ King's Head
Tickets are $10 and are available at all events, or from members.
Contents
Music
DJSBX, Rylaan, Kid Conflict, and possibly others will be playing some UK Hardcore and ChipTunes for us at the King's Head afterparty
Afterparty
We can't reasonably get a liquor license for SkullSpace, but we'll be handing out drink tickets for the afterparty.
I told the king's head to expect 25 - 50 people, and they didn't have an issue with that. They aren't going to charge us, either, but it won't be a private event. We should have leaflets and such to distribute.
Food
Combination potluck and coldcuts (social style)
Talks/workshops/projects
The following talks are scheduled...
Who ARE these guys?
- Ron Bowes
- 2:30pm
SkullSpace president Ron Bowes will give an introduction to the audience of who we are, what we do, and why "hackers" aren't such bad guys after all.
Hack the Resume - Part I
- Ian Trump
- 3:00pm
Former RCMP and DND intelligence analyst Ian Trump smacks the resume around and gives you tips on making it into Pile "A". Through careful analysis of the job requirements and deconstruction of what the business is really looking for, Ian will help you "win" at resume writing.
Arcade Platforms
- Mike Legary
- 4pm
Gaming history and future: Ever wanted to know more about what type of hardware was behind that beloved arcade game of yester-year? How has the technology and the security of arcade games evolved (and regressed) over the past few decades? What does the future of arcade gaming look like? Mike will take us down memory lane, showing examples from some his favourites as well as some of the actual machines we have at SkullSpace. This will also be followed up by some hands-on playing in the lounge with some of the old and a couple of the new titles gracing the arcade today.
Intellectual Property
- Gary Barbon
- 5pm